Not just evil, but dumb as a box of rocks. The release schedule for arcade DDR games has been insane since the very beginning.
For those out of the loop, Dance Dance Revolution was a pretty big deal in Japanese arcades for a few years. The thing is, arcade machines are very, very expensive, many costing well into five figures, especially for very large cabinets like DDR. Upgrade kits, too, cost a few thousand dollars, despite just coming with a disc, a security cartridge, and some extra art and a marquee to help advertise the game on the cabinet. I'm not sure how much they cost back in the early 2000s, but
upgrades for similar games traditionally cost around the $2000 mark, and still do to this day.
View attachment 5954
View attachment 5955
See the cardboard signs on the sides of the cabinet? The thing on top, above the lit-up marquee? Those are
EXTREMELY rare, and probably worth more than the cabinet itself today. Why? Well, they got thrown out, of course. They're not very durable due to just being cardboard, and they're tricky to ship. So finding a complete upgrade kit is practically unheard of.
The thing is, Konami released upgrades for DDR at a breakneck pace.
https://remywiki.com/DDR_History lists out when each game and its revisions were relased, and you can see how you barely had time to settle in to one version before its sequel came along. September 26, 1998, you just got your brand new Dance Dance Revolution machine. Your customers are curious as to what this new thing is. It cost you over a million yen, but it was worth it. This is the big new game, this is the one that'll bring people flocking in from all over. TIme to rake in the profits- oh wait, it's November now, time to order the upgrade disc. After all, you gotta get it, it adds two more songs. WOooooooooooOOOoooooooooooo
no WAIT now it's January 1999 and DDR 2ndMIX is here! Better upgrade again! It adds a million songs including Kung Fu Fighting and Tubthumping which has Hulk Hogan in the background for some reason
View attachment 5956
then came a bunch of variants and updates, two of which within a week of each other: the ever-so autistically named "DanceDanceRevolution 2ndMIX with beatmania IIDX CLUB VERSiON", or as we call it, "Club version", which you could link up to a Beatmania cabinet and play in tandem, and also a version of 2ndMIX that allowed the player to bring in edits from the PlayStation version and save their scores to their memory card.
So, did you just spend an arm and a leg upgrading your machine yet again? Great! You've barely had it for a year and now it's time for DDR 3rdMIX!!!! With more songs than ever, including a song that's literally about premature ejaculation:
So, you know, fuckin' get on it. Or just hold off, until the following June, when 3rdMIX Plus gets released! It's 3rdMIX again but now it has a song that'll make any furry bust a big ol' nut:
View attachment 5957
3rd Plus was really unremarkable.
Did you just spend another small fortune updating your machine to 3rdMIX Plus? SUCKERRRRRRRRRRRR HAHAHAHAHAHA because only two months later, 4thMIX would roll around, this time with an obnoxious screen where you'd select your genre, and the game would present a subset of songs, with no way to access every song available all at once. That's alright, though, because just four months later, 4thMIX Plus would come along and fix everything.
And I mean everything, to the point where it's one of the quintessential mixes to have to this day. It had nearly every single song from the main series, and no genre select crap, so you could actually browse through every song in the game, now with well over a hundred. And by "main series", I mean, it didn't include songs from the Club versions, some from the Korean versions of 3rd, or specifically Strictly Business from 1st, for whatever reason. But, it was still a gigantic slew of songs available, and still often thought of as one of the best mixes.
By the way, we're at December 2000, now. If you bought your DDR machine the day it came out, you've only had it for a little over two years now, and if you bought every single upgrade you could in Japan, 4th Plus would be your 12th. Imagine buying an arcade machine that's as expensive as a car, only to spend as much or more on upgrades for the damn thing every time you turn around. Sure, it was immensely popular, but could you still pull a profit when you're shelling out a couple of grand every few months? You've gotta stay competitive with the other arcades, after all.
I didn't even mention True Kiss Destination or Dreams Come True, since those are band-centric games along the lines of The Beatles: Rock Band or Guitar Hero: Van Halen. It's kinda weird that they got full-fledged arcade releases, like, imagine being really into Rock Band, but the only way you can play it is at the arcade, so one day you go, all amped up to play your favorite tunes, and you get there and suddenly there's a new mix installed. It's Green Day: Rock Band, so you get to play nothing but Green Day all day. You'll be better off just biting your lip, closing your eyes, and taking yourself away to ParaParaParadise.
View attachment 5958
So THEEEEEEEEEEEEEENNNNNNNNNNNNNN, just three months later, 5thMIX comes out. 5thMIX axes most of the back catalog from before 4thMIX, but it has a pretty solid selection itself. And, best of all, it finally increases the framerate to 60FPS. This makes a YUUUUGE difference in any game where timing is strict and important, making it the earliest mix that's palatable to most people who started with a later one.
That being said, all along, each version of DDR has used relatively the same hardware, all based off of the PlayStation 1. 5thMIX was also released on the PS1 as a home version, so... why did it take them this long for such a fundamental upgrade, when the PS1 could do 60fps DDR all along? Seriously, it makes all the difference in the world, and it's just perplexing that they released so many versions without smooth scrolling.
Seven months pass. No weird revisions or Plus versions this time around. Konami's really changing it up big this time. What's next? What could it be?
View attachment 5959
A very graphically appealing upgrade, now with full motion background videos, and the all-important SPEED MODS! Speed mods are the things where you make the arrows scroll faster, and as a result, they're more spread out, allowing for difficult songs with dense charts to be much, much easier to understand. Everyone uses them, and it's a feat to beat some songs without them.
But, also, Konami smashed that reset button and wiped out EVERY single song from previous mixes. DDR 4thMIX Plus had a grand total of 150 songs, while DDR 5thMIX had 122. DDRMAX had... just 42. That's it, a full 108 songs
less than the version from two mixes ago.
And while the song list had some highlights, it did seem to weigh towards the more extreme side of saccharine bubblegum pop. And it had a song about internet porn, because of course it did:
Five months after that, guess what it's time for? Oh, you didn't like buying an upgrade that only had 42 songs? Shut the fuck up, and
View attachment 5960
DDRMAX2, Dance Dance Revolution 7thMIX, a new mix with another nice selection of songs, probably the best one, and a number of older songs re-added after DDRMAX screwed the pooch. No revisions, no expansions, nine months until the next.
And then, on Christmas of 2002, Dance Dance Revolution Extreme was released. 240 songs total, a slew of new ones, and a whole lot of old ones. It was by far the best one, both in terms of quality and the best bang for your buck, and if you've played a DDR machine, it was almost certainly running DDR Extreme.
The point of this giant post was that there were just so many versions and revisions released in a tiny amount of time. 1stMIX came out in September of 1998, Extreme came out in December of 2002. Imagine a game that came out in 2017 that kept getting constant revisions once every few months, except you had to pay a fortune for each one, or get left behind by your competitors; especially with Japan being in an endless recession at the time. Jeez. Those kind of update models are commonplace with live service games today, but you never actually have to pay for those; they're updated frequently to keep the playerbase engaged. How well it actually worked for them, I don't know, but it really didn't dawn on me just how hostile and crazy their upgrade model was until I grew up.
I didn't plan on writing out an entire history of DDR but I did because

, but considering how much Konami's acted up over recent years, it's clear to see that they've always acted unhinged, even in their glory days. DDR was concurrent with the earliest days of Silent Hill and Metal Gear Solid, with the first two entries in those franchises, along with Castlevania: Symphony of the Night, all coming out around that short period. They also had a ton of various other kinds of music games, including GuitarFreaks, the game that Guitar Hero ripped off (but Konami never sold in the west because they're insane). It's like, if Squaresoft had the Midas Touch during the SNES and PS1 days, Konami inherited it in the late PS1 - early PS2 days.
And then they fucked everything up